Hi everybody,
I´m currently working in the preproduction of a project of augmented reality. We are trying to use Blender, exporting our files via .dae (the collada 1.4.1 exporter). The end product will be developed in Flarkit and performed in flash with papervision. I have read some previous threads regarding the absence of a good python exporter for animation in Blender, though I suppose that was somehow improved. The fact is that our tests succeded when dealing with simple transformations, as translation, but failed miserabilly when trying to export animation driven by armatures.
Has anybody out there succeded where the others (that´s me) failed?
Oh, and you know, I would be sooooo much happy if there were a solution to avoid using 3DMax (Blender beats the hell out of Max in terms of budget).
Regards
