Attaching morphed meshes


#1

How can I attach a mesh with morph targets attched to it to another mesh without lossing the morph targets? Thanks all.


#2

Do you mean that you want to link those 2 together? Because there is no point in attaching 2 meshes together after the morph modifier is applied. It will cause problems while morphing as the vertex count will change.


#3

Skin Wrap is what you’re after.Check it out in the Max refs.


#4

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