Hey there!
I’m a beginner animator and I just modeled a trebuchet which I want to animate. I ran into a problem which I’m not really sure if it should go into rigging, modeling or animation but here goes.
There are 3 parts to it; the arm + counterweight, the body, and the rope along with the end there which you can turn to lower the arm.
The 2 red circles mark what I want to essentially “glue” into place. So when I rotate the arm the rope will follow along. How would I do this? I wouldn’t mind changing it around since the 2 ropes are just cylinders.
I use 3ds max
Help is much appreciated!

