Hi guys,
I have to work back-and-forth between Alias and Maya. I have an Alias shader library of Blinns. When I import the Alias file into Maya, I’d like to have a script reads the names of the imported shaders and assigns corresponding Maya ones (I have an equivalent Maya library too).
E.G. I make a bicycle in Alias. I assign a red paint for the metal and leather for the seat. When I import the bike into Maya, the red paint and leather are replaced by maya shaders that were already in the maya scene.
Any ideas? What should I research?
Thanks in advance!
:shrug: