[Artist and 3d Modelers needed] Pokemon Universe Online


#1

Introduction

Imagine a Pokemon world with a true MMORPG experience, where there are no limitations to explore, battle, and interact with fellow players. That world is Pokémon Universe Online, from ex-staff members of Pokemon Revolution Online comes a brand-new breathtaking 3D experience never before seen. We are searching for knowledgeable, experienced and dedicated people to join our team.
Experience and dedication is a key component; we are looking for people that have time to dedicate to our project. All applicants must use Discord as it is our main form of communication. Anyone wishing to apply for a staff position must send us a sample of your work and/or your portfolio. Our game engine of choice is Unity. Below are our staff recommendations and requirements, take a look and see if you have what it takes to join an exciting project and a motivated team!

Staff Openings & Requirements

Developers - must be experienced in C# and Unity
3D Modelers - duties include creating highly accurate maps and other, need to have basic knowledge of tools such as blender etc.
2D Artist - duties include creating custom artwork for our website, forums, UI and custom textures and pixel art
Music Composers - duties include creating custom music and sound effect for different parts of the game.
We are not in need of any moderators, testers or researchers.

Upcoming Features

  • As of now we are in working on Johto, afterward production will begin on Kanto.
  • All 16 badges to collect + Pokémon League
  • PvP and Trading
  • 3D Battle like in Black/White
  • Tournaments
  • Puzzles, challenges (daily and one time only)
  • Achievements
  • Much more

Future Implementations – not to be implemented any time soon.

  • Hoenn, Sinnoh, Unova
  • User made maps (Most upvoted maps will be implemented, if done correctly and has a plot to it).

Game Progress
Around 300 hours of work done thus far such as

  • Sprites, buildings, and Overworld items 100%
  • Johto overworld mapping and animations 50%
  • Day/Night System 50%
  • Surfing/Grass Mapping Collisions50%
  • Doorways (enter/exiting overworld and indoor maps) 50%

To Do

  • Johto Indoor Maps
  • Game Mechanics balancing
  • and much more

Screenshots:
New Bark Town

http://imgur.com/qKPiYy8.gif

Violet City

http://imgur.com/MaECOZ9.png

Ruins Of Alph

http://imgur.com/6QhsQPy.png

Ecteuteak City

http://imgur.com/O2CxIvT.gif

Azalea Town

http://imgur.com/bXlue6C.png

Contact Information - feel free to message me on this site but the preferred methods are listed below as they will prompt a faster reply.
Discord - Qhaur#7874
Email - pkmuonline@gmail.com