Arnold, rendering image plane


#1

hello

I’m new to Arnold and I have a simple question.
I have a camera and with image plane.
and a glass that i want to place it there and should refract the image plane.

but refraction doesn’t appear in the glass.
I have to put a plane and project the same image plane onto it … and then It shows up but never lines up with original image plane.

should I do something else to have image plane refracted through the glass?

and please , Arnold support page says: Implemented a proper image plane shader for the camera.
does it mean that I need to attack a shader to the camera with the same texture?

thank you in advance