Hey there and sorry for my english in advance!
So the issue is, that when im batch rendering animation through CMD, every time another frame got finished, usage of RAM for process mayabatch.exe increases for about 200mb.
Considering i got pretty much weak PC (c2q@3ghz 4gb RAM), render generally fails on 10-th frame in a sequence with memory error.
Same with batch through Maya interface, but error comes out faster, because Maya itself using some memory.
Any help would be much appreciated!
unless you can reproduce it with kick and an ASS file. More likely is MtoA or Maya.
