I am reading up on Arnold 5 and the new AI Standard Surface. In the documentation it says:
Metal’s normally have a black or very dark base color.
This is in accordance with i.e. Substance Painter which has black Albedo for metals. When I set the Base Color to black and Metalness to 1, it does not behave as expected. It reflects at the edges, but not in the center. But if I put the base color to white I get full chrome-like reflections. And further down in the documentation it lists example colors for misc. metals. None of those colors are dark.
Can anyone shed some light on this?