Armature Functionality


#1

I asked this question in a previous thread but I think it might get missed since it is kind of unrelated to the original thread subject, so I thought I would ask it again:

 Would it be possible to create an armature that does the following: 

[ul]
[li]The armature moves in Cartesian coordinates so that its x-axis values drive one object and its y-axis values drive another (such as controlling two related morphs on an object).[/li][li]The armature also overlays a graphic of a graph for visual purposes and is constrainted within the boundaries of the graph (I’m guessing screen coordinate placement to get a 1:1 relationship between distance moved and value applied).[/li][/ul]If it isn’t possible with existing functionality could I possibly script in the missing pieces to make it work?


#2

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