Hi Guys
I am very new to rigging and have been following a tutorial for a character rig and up until now it has gone well.
Now that I have finished making the skeleton and skinning the character I need a bit of help with the arm, when I rotate it fully the mesh deforms really badly, I have used weight maps which have helped slightly but there is still a big problem here.
Video of the problem
http://www.youtube.com/watch?v=e03I9weHVeE&feature=youtu.be
Any help would be greatly appreciated
Thanks
Paul