Hello!
I recently obtained Maya for college projects next year, and I’ve been working with it slowly until I hit a snag.
I’ve been trying to replicate the generic Minecraft character, blocky head, blocky arms, blocky legs, etc. I’ve made the separate pieces of the body, but I can’t seem to join them together without severely deforming the body when moving the joints.
I would like to be able to move the character around as a whole, and have it so the limbs and head act as if they were identical to the ones in Minecraft.
Any guidance/help would be appreciated.
