Hey guys!
Does anyone know how to get rid of this artefacts? They appear on curved surfaces when using area light shadow. One way to avoid them is using a high geometry approximation for rendering but this solution isn’t always good.

Thanks !
Hey guys!
Does anyone know how to get rid of this artefacts? They appear on curved surfaces when using area light shadow. One way to avoid them is using a high geometry approximation for rendering but this solution isn’t always good.

Thanks !
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