Are there any ways to morph with bones?


#1

I had a crazy idea. I made a high poly human rig, but if I combine with morphs, the C4D will probably crash.
So what if I pair every points to a bone and then form it like a morph? It worked… in a silly way (I use key frames (to the bones) for every emotion like a morph) . But I do not know how to make an Expresso (or something) for the bones, to work like a morph in the Attributes menu.
If there is any option for this, it make s my work much more easier.