hello fellas!
so here’s the problem, i have these two texture layers (black and white) which i applied through layered method on the shader to the model. now what i want is to apply a bump map on only one of the textures i.e. on black carbon texture, i dont want another texture to be effected by the bump map.
can anyone please help me out that how should i do it with layered method or any other method (other than UDIM)!
thanks
images below–