Hi Guys,
I’m having problem rendering AO in Maya. As you can see, some part of my character can be smoothly rendered (which is perfect , it’s what i want), but the leg seems very facet. Any body has idea why is this happening ?
I play set the normal->soften edge, make sure normal direction point correctly, etc. But it still didn’t play and it really frustrate me :(…can somebody please tell me whats going on ?
Thank you.