Anyone worked out how to export from Daz Studio to Lightwave???


#1

As it says in the subject line really… I’m trying to get stuff from the recently free Daz Studio pro into Lightwave.

If I save as OBJ it roughly works, but there are the usual flipped polys (which align normals doesn’t like to fix), and other irritations.

FBX mostly worked - the figure was posed, and the clothes came in too - but shoes were floating in mid air and severely distorted. And it lost the surface texture maps.

DAE - the figure was posed, the clothes were not, and the shoes and hat were floating in odd places.

Now there are a lot of combinations of options here, so if anyone has worked out how to get a static figure and clothing over to Lightwave, I’d really like to hear from you!

Nick


#2

There’s an incredible amount of information at this thread on the Newtek forums:

http://forums.newtek.com/showthread.php?t=125710&highlight=DAZ


#3

Great - looks like just what I needed.
Thanks.


#4

Excellent.

Hope you get it working the way you want.


#5

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