As it says in the subject line really… I’m trying to get stuff from the recently free Daz Studio pro into Lightwave.
If I save as OBJ it roughly works, but there are the usual flipped polys (which align normals doesn’t like to fix), and other irritations.
FBX mostly worked - the figure was posed, and the clothes came in too - but shoes were floating in mid air and severely distorted. And it lost the surface texture maps.
DAE - the figure was posed, the clothes were not, and the shoes and hat were floating in odd places.
Now there are a lot of combinations of options here, so if anyone has worked out how to get a static figure and clothing over to Lightwave, I’d really like to hear from you!
Nick