anyone ould help me with this rig....? hierarchy problem


#1

over 3 days and I can’t figure out one probably simple thing. Basically I need those kind of moves:

Basically I have no idea how to rig this thing so I have the ones circled with red.

I just need the stand pivot around the box like the box pivot inside the stand. It’s killing me!

Also video the last part is where the problem is, it’s rotating whole thing instead of just the stand (the box should sit still)

http://vimeo.com/38267287

I also uploaded scene. PLEASE HELP !

www.lukx.com/misc/rig.zip


#2

Try using a Link Constraint.


#3

I managed to make this but the problem is that box isn’t following the stand correctly when rotating. When you just rotate stand in x axis or z its okay but when you first rotate in x and then in z box isn’t staying in position.


#4

The only way I can see is hierarchy switch. Think IK/FK switch, only this time its FK1/FK2 switch.


#5

strange thing is that when I created just simple rig based on objects not bones and without freezing transforms it’s working like I want it :

I think the problem is after aligning axis of control objects.


#6

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