Anyone know a quick n' easy way to generate these type of low poly mountains?


#1

Image might be a bit small but you can get the idea :wink:

http://hdw.eweb4.com/wallpapers/4452/

and…

http://vi.sualize.us/image_spark_image_tagged_polygon_illustration_geometric_katrinamendoza_mountain_picture_tV3W.html

The only way I can think is using the sculpt brush on high poly plane, though still laborious :frowning:

Is there a special tool or technique anyone can share? Or is it gonna have to be the hard way? :surprised


#2

You could use fractal noise as a displacement map.


#3

Interesting, cheers kevin, will look that up. For the time being zbrush standard and snakehook brushes on a subdivided plane :wink:


#4

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