Hi All,
Anybody have a link to a killer hair shader?
Pipari’s shader link seems to be down.
Also, what’s the scoop on a new hair system?
Thanks. -Mike
Hi All,
Anybody have a link to a killer hair shader?
Pipari’s shader link seems to be down.
Also, what’s the scoop on a new hair system?
Thanks. -Mike
Thanks ranhell, but I’m talking about a surface shader (anistropic I guess) not a hair geometry plug.
-Mike
Yeah its shader- http://forums.cgsociety.org/showthread.php?f=5&t=180024&highlight=Pipari which what mike talking about it.
I’ve had a plugin like that but i lost it
also does anyone still have it like mike said? It would be great if u give them!
Cheers
It’s such a shame there isnt a Node version of this shader that can render in FPRIME!? I would pay to get this made :deal:
Perhaps a solution 
I started a how to thread over on the Newtek forum. It’s not great but a start 
Cheers
Lee
Cheers Bearfoot! I didnt realise how powerful LW’s node’s are. I will post some files for people to play with soon as I dont really understand the maths behind allot of the Node functions so would be great to get people to play with them and perhaps get far better results than I can currently. 
If the pillow geometry is node based, then WOW.
Does anyone have a link to a thorough/technical discussion of how nodes work?
I’m particularly interested in how to use nodes to get ZBrush type effects from within LightWave. If V10 happens to have a realtime renderer (they might have been shamed into it IMO), then all of a sudden LightWave nodes might greatly lessen the need for ZBrush.
-Mike
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