I have a scene in Maya with a transparent background, and I’m trying to create a material that renders transparent no matter what’s behind it. Kind of like this:
(The outline around the second sphere is just to show where it is)
Is there any way to do something like this, or is it impossible? Thanks for any help!
Any way to make an "invisible" material that hides object behind it?
goldenwalrus
#1
Jozvex
#2
This is very possible, you’re looking for the ‘useBackground’ shader that comes with Maya. By default I think it’s reflective so turn down its specular setting. ![]()
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