Any way to make an "invisible" material that hides object behind it?


#1

I have a scene in Maya with a transparent background, and I’m trying to create a material that renders transparent no matter what’s behind it. Kind of like this:
(The outline around the second sphere is just to show where it is)
Is there any way to do something like this, or is it impossible? Thanks for any help!


#2

This is very possible, you’re looking for the ‘useBackground’ shader that comes with Maya. By default I think it’s reflective so turn down its specular setting. :thumbsup:


#3

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