any one having problems with UV from Modo?


#1

i got something similar issue like this person.
i read a post that might be the way that the 3d program export the .OBJ.

in modo UV maps are OK, but as i import them in to Mudbox as OBJ some of the vertices try to weld together, so they fly from across the UV making a mess.

http://area.autodesk.com/index.php/forums/viewthread/19402/

any one know what i might be doing wrong?


#2

This is a bug.

It happens when you have an empty mesh layer in your scene.

Delete the empty mesh layer(s) save your file and everything should work fine.


#3

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.