antialias in v102


#1

Hi guys!

As you can see I’m trying to model a car tire using Modo 102.

I know , Modo 102 is not intended to be a nice renderer , but is there a way to increase the default OPENGL antialias inside the viewports? :slight_smile:

thanks


#2

try adjusting the settings in your graphics card properties. it worked for me

why are you still using 102 ?


#3

I’m waiting for v201 to buy (plus , since I’m a newby inside , I don’t need v103)

Many thanks :slight_smile:


#4

Buy now, its much cheaper. I just bought both, 103 & 201, for 600$. Can’t get cheaper than that lol. ( 100$ Off Survey price too :slight_smile:


#5

Many thanks!

I’ll check soon :slight_smile:


#6

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.