we’ve just released a free update to shaderMeister V1.1a. This update mainly addresses some issues that have shown up after version 1.1 was released:
Changes since V1.1:
[li]Fixes to the preset system to make it more tolerant to directories and files others than presets in the preset directory.
[/li][li]Added the ability to define custom locations for presets
[/li][li]Made the warning when applying the shader more explicit.
[/li][li]Fixed an issue with the master handler reading beyond the settings designated to the plugin within the LWS