nice moves! but your cow looks like itz leaning abit too much to the right?
i think the guy could have jumped abit higher?
Here is my participation,
comment are welcomed! 
clean and jerk
Great work guys!
nice moves! but your cow looks like itz leaning abit too much to the right?
i think the guy could have jumped abit higher?
Here is my participation,
comment are welcomed! 
clean and jerk
Great work guys!
Nice submission khet13 !
I felt the weight could have bounce less high at the end, keeping in mind it’s heaviness, and there seem to be a minor (ik?) problem with the left hand just before he lift, but otherwise i though it was great. Did you use any reference, or does all of this come out of you mind? I though it looked very convincing for the most part.
Anyway… Keep up the good work, man!
khet13 : nice animation, but the space between legs seems a little to small to supert that waight and bar can use some bend when in air to show thats its heavy just my 2 cents 
hi all!
I don’t realy know, but, Is the last starfighter always good for the challenge?
Here’s my work, Just turn my curves in linear mode. animation is not very detailed yet
http://www.dailymotion.com/lumou/video/x287lg_cgstarfighterliearmode
cheer
Ive started animating and heres the first scene.
Definitely have to change the last pose and lipsync.
here is an update from me
clean n jerk
Frotze : Thanks for the comments! worked on it. i have a good reference although i wish i could have done it without any :).
PSekal : Thanks! as for the legs i feel they are fine the way they are nw :). mmm…i could add the bending effect. good idea heh
Luminou : Looks good! just a little comment, the generi guy seems to juz pops out of his seat. i think you could give him some anticipation before jumping out of his seat?
DruG : Love the eyebrow movement at the start :). just a suggestion, you could have his left eyebrow lowered at the part he is thinking? abit of a frown? just a suggestion
keep working guys 
yup… whoa… looking for other participant, mine looks just like a nubie 
still need to learn more 
Animatedbajo : don’t worry!^^
it is while forging that one becomes blacksmith ! ( it’s a French proverb, I do not know if that is said exactly like that in English )
Khet13 : there is already an anticipation, but, do you think i should make it stronger?
a small update from me 
clean and jerk
animatedbajoe : dude, to me nobody is a noob bcos to choose this industry we have to sacrifice alot that other ppl would not understand
and we are always learning from each other, im also learning hehe.
Luminou : Ya i think it will look better with more anticipation at that part. Oh IMO when he said ‘To Rylos’ the hand can move faster when pointing almost a snap? and he could be pointing already when he says the word ‘to’
just my 2 cents 
keep working guys:scream:
Still haven’t post any progress on my animation yet, but it should come soon. Just have to tweak some stuff and the linear pass will be pretty much done. 
khet13 : Hey man! Looking great so far, but there still something that tickles me. I feel the weight could fall and bounce faster. I mean I don’t think it should really bounce more than two or three times after it hits the ground. It seems to float a little bit right now.
I did something real quick just to show you. Download attachement to check it out.
Anyway, good job mate! ![]()
another small update from me, smoothen out some parts and gave it a little more weight at the lifting part
clean and jerk
comments are still welcome 
Frotze : Thanks dude! ah…normally the floors of that particular event are not really solid that is why there is this bouncy effect :). But i think i try out your comment and see if it makes it better. thanks for the short clip too
cant wait to see your progress 
whew … i think i pend this chalenges.
im not done with my animation yet. 
great animation for all of u guys 
i hope i can make as good as yours 
Hey folks!
Thought I could drop in to show you what I’ve got so far. Curves are still in linear mode and there’s no overlap yet, but here it is : Race - Work in progress
Basically, it’s about a very tired racer. The sound comes from a clip found on youTube. Hope you like it!
…and comments are welcome, of course. 
hi… this is sunny here
i m always following u guys with all animation sessions… and learn a lots…
newaz being a freshers(student) wanted to join this session… for learning purpose…
hope i can be a part of u all…and share a lots…may be i m not perfect in what i vil b doin but i wanna grow more with the help of ur valuable critics…
thanx to all ur sharing, till today …
uploading my clip shortly…
till den happy animation and keep smiling

hi guys! im back with a little update:thumbsup:
we talked about the jumping ( to make it more flexy ) but i didnt update it yet, i just add 2 more shots, im waiting for the weekend to make the big update:) its hard to work on this after a busy day…
so i hope u ll like it , enjoy!
www.erensaritas.com/slam_dunk_preview.mov
Frotze: looks nice the only thing thats bother me is first guy pose try no to hit extream in first frame its looks stiff
erensaritas: good start but you need some more antic before he starts to run also the first step should be smaller, you also need some push of keys here you can find nice little post tutorial about push ofs http://fliponline.blogspot.com/2007/01/push-off.html
next thing thats bothre me is frame 22 the right leg needs to be forward before he jumps to give him forward momentum now he looks more like his jumping up more then forward frame 39 the pose can be push more squash him more make c shape in his body frame 55 you can push this pose to and create reverse c shape for more change look for the ark of the jump its looks off right now hi missing the basket (frame 61) frame 70 can be a little more extreme frame 73 i think he should be higher then the basket i dont like the fall shot its to long and dont have dinamics hi look more like hi is parachuting then falling down
just me 2 cents hope its helps a little and that you can understand my poor english
PSekal : Thanks for the reply!
Yea, you’re totally right about the stiffness at the beginning. Here’s an updated version : Race - WIP
erensaritas : I agree with PSekal about the close up when he’s falling: you could easily cut out a couple of seconds at the end. BUT I do like a lot the scene where you see him deccelerate and start to fall back. Good job on that one! ![]()
But about my clip, now, I was wondering : overall, do you guys feel it goes too fast? Like do do you have enough time to understand what’s going on? I have to say it’s a bit hard to evaluate once you’ve seen it hundreds of times.