Animation Acting Challenge #6: Post Progress, Start Febuary 28 - End March 28


#101

Thanks for the compliment, jpencilworks. I appreciate it.

Sometime today, I’m posting the final of it … it’s as far as I can go right now with my time. Is there a special place to put the finals? I thought I read somewhere I had to let the moderator know … awww, shucks … let me post this and read back a few.

DesktopEpics


#102

I will post a final animation thread today. On thursday 3/29 the voting will start along with topic suggestion and the next competition will start while that is going. Give us a few days for the next challenge to start. Very good animations for those competing!!:slight_smile:


#103

You can consider these ones my final. No time! :\


#104

The final animations thread is up and waiting for your animations.
Notice the deadline to submit is March 29, this should give enough time for people to discover its posted and to submit their animations. Good luck, and thanks for participating :thumbsup:


#105

Wait… on the 29th or 28th like on the title? Not that I don’t mind that extra day :smiley:


#106

SiRon, I think he means to give you the extra day.

Wow, its great to see that this forum is still alive and kicking. I have to take a 3d break for a week or so but the end of my contract is almost around the corner so I need stuff for my reel.

Be seeing you.


#107

Duh, I should’ve checked the finished thread and then took note date change :slight_smile:

All right, back to linear clean up. :wip:


#108

You got it right Junerah, one extra day. I posted the final animations thread a little late so i wanted to give people some extra time to notice that the thread is there and post their final animations.

Our contest is young and going stronger than ever, animators rejoice!


#109

Dude, … Dude, … Dudeacle,

Why not due on the 30th?

Well here is an update for you folks, burning that midnight oil, gonna finish.

Update:

http://joncoppock.com/Contest/Adams_Revisions_02.mov

Comparison:

http://joncoppock.com/contest/Compare.mov


#110

Your audio is offset the animation, it strangley looks like a dubbed godzilla movie. Fix it and give us a new link so we can crit before the deadline.


#111

Dudeacle,

offset by how much? I see no offset, maybe a frame, but no Godzilla here, can you post the clip so I can see what you mean (its not finished yet so I am prepared to fix whatever might be wrong with it)

Thank you sir.

jpencilworks


#112

I think dudeacle is trying to say it’s a little out of sync. Offset it by a couple of frames sooner and see if it looks better. Usually when you animate to audio you would hit the mouth shapes as you hear it, but if you think about it the mouth shape comes just before you hear the sound in real life.


#113

Hey Everyone,

LGM (Nathan) had me post his entry, due to technical complications.
It’s 3.2 MB, encoded with the h.264 codec, so Quicktime 7 is required.
http://nosniborus.brickfilms.com/movies/playblast_nathand.mov

Enjoy, it’s a good one!

-Nos


#114

Hi,

I´ve been following this chalenge… a had no oportunity to post the progress of the scene

This is the awkward stillness…

well … i´m preparing the render… so tomorrow i will be posting it in the other topic…

well my time is short so…
there´s the movie

http://http://s17.photobucket.com/albums/b98/Abusalin/?action=view&current=Poses3.flv

thanks…


#115

Haha! That’s great! Your link is wrong though… I think you meant this.
http://s17.photobucket.com/albums/b98/Abusalin/?action=view&current=Poses3.flv


#116

ops… thats right

http://s17.photobucket.com/albums/b98/Abusalin/?action=view&current=Poses3.flv

thanks

still rendering… hehehehe


#117

It’s… almost… done… animate mouth, switch to spline, clean up, render, relax…

http://www.vimeo.com/clip:161165


#118

Sir ron, it has really come along. I like the end and that the camera moves in to really capture his face. I can’t wait to see it totally finished.


#119

jpencilworks: dude i just watched it again and its fine, i dont know why it was so offset the other day. I played it several times and even came back to it later and it consistantly played offset. I dont know why it was doing that, but it is fine now.

By the way, your animation looks good. I think you could have started the lip sync a couple frames before the blue guys audio kicks in. Also, just to knit pick, for lurches lip sync i would have kept it very simple. I would have used only one mouth shape, open and close. I know to properly say the word “run” you need to do just like you did, lips form a pucker then widen out. But it comes off a little “pushed” when lurch does it. I do like how lurchs jaw rotates to the side at the end, nice touch :thumbsup:

I hope that helps.


#120

Last day to turn in your Final Animation!

Hurry up and render and post your final animation in the final animations thread.