A quick question guys
Ive made a short low rez animation of the car - nothing special, just 60 frames, a small camera movement, all objects are static. Ive used HDRI lighting and also have the sky reflecting on the objects (car paint etc), but Ive not rendered the sky in the background (so this is black on the alpha channel for zero opacity). Ive then added a flat plate overcast sky on a separate background layer in Nuke using a simple merge node.
My question is how do I get the background sky flat plate to move correctly with the rest of the animation? Do I need to import a virtual camera into Nuke to recreate the correct parallax? And do I need to matchmove it?
Thank you!!!