I’m trying to create a shot where a building slowly gets built/revealed through a time lapse so to speak…I’m at a total loss!
Animating Revealing Geometry
That’s a bit tricky with so little information because it could probably be done a lot of different ways.
The way I would do it is just create different meshes in various stages of progress and then key the visibility on or off throughout time. That’s obviously very time consuming but that’s what animation is. If you wanted to save time you could just make fewer meshes and simply blend between them in post which could also work quite well.
Apart from that I’ve got nothing. Hope it helps.
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