Animating an Escalator


#1

Animating an Escalator:

Click Here to view


#2

Bah, i thaught you were going to make geometry going round the rail path :stuck_out_tongue:

But is nice. Some good use for non-fixed textures.


#3

double post


#4

Use the morph bone tech for that…I figured since I showed that already it would be good to show how to do it with textures…both ways work well though.

here is a quick link:
Creating a rope and pulley animation:
Click Here to view

this would do what I think your after…but in the end you couldnt tell the difference in the final animation…and that is all that matters :slight_smile:


#5

I like this one better :stuck_out_tongue:
Reminds me of property_web.mov where u make a worm follow a bone chain.

A question though, you say in the pulley video, we should make on Z axis. What happens if it is done on other axis or even arbitraty (although you can always start in Z and rotate)?


#6

Very nice tutorial!
Thank you,
Zareh


#7

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