Hi.
I try to create fire, moving over a peace of paper.
So i created an animation for my surface and linked it to the emission density map.
I also put the texture on the surface to be sure everything works well.
But now, when i try to calculate the animation, its only emitting from the first frame…
But when I skip through the timeline it jumps to the correct emission frame.
[VIMEO]90030431[/VIMEO]
I tried different image sequences but nothing works.
I went through die guid and searched in forums but i can’t find a solution, in the end it will be just a simple setting i missed.
