Animated cameras in a null


I have a scene setup where I have multiple cameras, each as children of circle nulls.
The circle nulls are keyframed rotating and the cameras have their separate positions animated.
The cameras are keyframed into a Stage object.

I did a stupid thing and selected all my cameras and grouped them (alt-G) instead of dropping them into a null at 0,0.

Now my cameras positions are all screwed up (I accidently hit save) and I can’t get them back to where they were. Does anyone have any suggestions? There must be an easy fix!??

I’ve tried zeroing out the parent null but no use.

Thanks in advance.


This very thing is why I have automatic backups activated :).

Can you post the scene with just the cameras?