Animate "Self Collide Width Scale" per particle over time


#1

Hello,

A current jobs asks for some simple particle animation and there is one hurdle for me to make a decent looking simulation. Problem is that I usually don’t do partcle or dynamic animations and I don’t have a clue about expressions.

What I try to achive are some particles traveling through a tube and at the beginning they are far away from each other. I achived this by using a “Self Collide Width Scale” of maybe 1.5 and at the end of their journey I want them to be very close to each other.

So if there was soemthing like a ramp to edit that value over time I would be happy…but there isn’t :frowning:

any ideas !?!

Thanks in advance for your help.

Daniel


#2

I don’t have Maya open in front of me right now, but assume you tried to keyframe that value?


#3

Problem is that would affect all particles but I need that to happen over the particle age. Birth= partciles far away from each other and at the end of their lifespan close together. You see that all in frame…


#4

Are the particles being continuously born and not close to any one given frame?