Anatomy Thread of Bourbaki


#21

tenth head … getting worse …


#22

it’s not that bad

keep going
one that doesn’t turn out as well as we hoped but that won’t stop us right? :smiley:


#23

quick colour test still not what i really want though i think its getting a bit better

i just see that 50 heads are really a lot if you arent used to draw that much :slight_smile:
I hope ill get near to 50 though


#24

yeah, but I force myself to spend not more than 10mn on each head (ecept occasionally when I really like one)

this way it should be possible, and I can always return to the others to improve when there is time left (lol?)


#25

Tried to do some comic conversion of this portrait


#26

twelvth head

This guy somehow reminds me of ryu from street fighter :slight_smile:


#27

#83


#28

Bourbaki,

One exercise I might recommend is to do more pieces in grayscale. :slight_smile: I think doing so really helps you to see the full gamut of values in a piece, and opens your eyes to the huge range of subtleties contained within a simple portrait. I think trying these in a realistic style is going to gain you more mileage than a cartoon style, since a cartoon style by it’s nature is very flat. Really try to bring out as much volume in these as possible, and this means using the mid ~ dark tones in a painting more freely. One recommendation is to start out with a much darker canvas, and bring your lights up really gradually. Hope this helps! :slight_smile:

I’m also happy to do a little demo or paintover, but only if you wish. :slight_smile:

Cheers,

~Rebeccak


#29

If you can find the time i would love to get a paintover.
And the next portrait will be in grayscale again :).
Thanks a lot for the comments.
Hopefully ill be able to scan some of my sketches from paper soon its hard for me on a 14" monitor to do these portraits.


#30

Ok here is another try for gray scale none of the ref heads though


#31

One more gray scale test pic


#32

Bourbaki,

I’ll be working on a tut soon, haven’t forgotten you :wink: but one quick recommendation I might have would be to work on a more finished version of a grayscale image. Another thing that really helps is to work at large resolution (I work at print res, 300 dpi and somewhere around 15-20 inches width / height being variable). Then you can get a lot of detail at the small level once you get to the detail stage.

I know the exercise is to do 50 Portraits, but I think it would be really useful to do an extended piece, and to see how far that you could push it in terms of matching the Reference, and in terms of realism. :slight_smile:

Cheers,

~Rebeccak


#33

I did all the images at 2000x2000 with 28 dpi,
at the high res formats you just named my little computer has to cough a lot and is really slow :), mac mini with just 512mb ram

btw i just want to send a big thank you to you because of all the work you invest in me and all the others. i havent found that trait in alot of artists. beeing a programmer/math guy im rather used to share alot of my code and ideas and such. i wonder why artists arnt the made of the same wood in general (not ment to be offensive in anyway). Almost all big tutorial dvds and so are all commercial and the mags and such. so again a big big big thanks for shareing all you professional knowledge! :thumbsup:


#34

Bourbaki,

Thanks so much for your kind comments! They are much appreciated. I love this forum, so it’s a pleasure to see all the good work that goes on here. :slight_smile:

Though I haven’t had the chance to do a paintover yet, probably a better Tutorial is this one:

TUTORIAL SUMMARY - Anatomy Review 003 Shading Tutorial - Tutorial Material Only

Check out the step by steps and also take a look at the SPOTLIGHT thread that is linked in the first post. There is lots of great work in the SPOTLIGHT thread that I think will be really inspiring. :slight_smile:

Cheers,

~Rebeccak


#35

gray scale thingy again …

Hm well i cant get better than this really and working from refference pics makes it even worse i think ill drop back to drawing for a while.


#36

try the ballpen sketching. it’s fun and forces you to mind different things when drawing (like lineweight etc)


#37

i prefer a simple pencil because it has more friction.


#38

Moin Moin,
Im still trying to do some head constructions
I had a hard time to do all these constructions with a sphere, so i tried to build another batch construction method for a head though i am not yet perfectly satisfied with the results i think its not too bad. The heads get a bit edgey though with this method so its not too appropiate for female heads i think. Maybe someone can comment on this method or how i should refine it especially how i can apply it to a female head.


#39

Another grayscale image


#40

First upper body colour sketch