AMD Prorender AOVs - Compositing variance pass


I’ve recently gotten into using AMD Radeon Prorender for Maya and I’m liking it so far.

However, after rendering out AOVs, I’ve got a set of variance pass EXRs and no clue how to use them. It seems they’re supposed to be used for denoising (although I don’t know how to use them correctly for this).

I’m using After Effects to composite them by the way. I’ve looked around trying to find something about how to use them but I can’t seem to find anything.

If anyone can give me some pointers or just point me in the right direction, it would be much appreciated.

Thanks and happy composites, fellow artists!