So I want to move an object along the spline.
The spline I’m moving it along is generated with the help of a Tracer Object. And Null objects that Tracer is using are moving… Therefore the length of a spline is constantly changing.
I Want the motion of an object on the spline to be smooth, which now is not. It’s very uneven and jerky. I figure this is because the length of a spline is constantly changing,.
Do you have any ideas on how I can solve this issue? Is there a workaround or a different approach I should handle this?
Matejcgtalk_animation.c4d (479.7 KB)