So I am pretty new at using Afterburn, so far it has been great!
I have question regarding rendering out my clouds that are more compositor friendly.
I have around 6 clouds layered in Z space. I have my key light right behind them, which is opposite of the camera. This creates some nice shadowing that cover my clouds that are closer to camera. However, what I want to do is seperate each cloud into it’s own rendered image with the other clouds hidden but still have their shadows casted on the cloud that is being rendered. Is this possible?
I tried using Visibility to Camera, but that seems to just turn off any shadow casting. Here is any example of what I mean:
Beauty of two clouds together:
First cloud render, but no shadows from second (using Visibility to Camera):
Second cloud render, but no shadows from first (using Visibility to Camera):
If you were to comp the 2nd image over the 3rd, you can see the shadowing difference compared to the 1st image. Any ideas on how to solve or a workaround for this? Thanks!