hi, im trying to make an animation… in this animation, a building block is formed by clouds particle… this is how i am trying to achieve this.
i followed allan’s “http://www.allanmckay.com/tut/u.swf”.here is the screnshot of particle view schematics


as you can see building block is selected in position object and an animated deflector in collision test. the result i get is a movie like this


(the building block is animated using boolean and the source object for particle is hidden)
now i want to use afterburn to render this particles as cloud…but the result i get is this…


as you can see afterburn is rendering all the particles created by birth operator… while i just want to render particles in event02.
can you guys suggest me some solution for this problem?



