Been dying to transition to Nuke for some time now. Finally getting in to bigger and more complex visual effects, with one gig coming up that requires me to look at other options than After Effects, even though I absolutely love it. Got some questions some of you might be able to answer:
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Working with 4k RED footage and doing vfx in Nuke, what kind of a workflow am I looking at? What filetypes will I be working with? I read .r3d files are really slow in Nuke, and therefor it’s better to use OpenEXR 16bit float or Tiff 16bit sequences. Some suggest DPX but say it’s less color space.
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I’m also wondering if anyone really does VFX in 4k, or do they bring it down to 2k or something? I read somewhere that the latest Superman vfx work was done at 1920x1080p. Which would be perfect, but I’m guessing some studios will want full 4k, which would be difficult for me to handle with my computer.
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I’ve bought quite a few plugins for After Effects over the years, some which I use often, and I’m wondering how much I’ll loose out on in the transition. Like, what kind of plugins are available for Nuke other than the ones listed on their website? Can I go back and forth between Nuke and After Effects, to say add an effect but still keep the file format (EXR?) I work with in Nuke? Or should I somehow learn to live without those plugins, and start learning how to do it all inside Nuke.
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Anyone working with Cinema 4D, what kind of a workflow is available? I read the OpenEXR channels are rendered to separate files and not contained within one single file, is this a big problem? Cause some people seem upset about it.
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The float/linear and color spaces are a bit of a haze to me, I’d appreciate if someone could give me some insight to this in regards to vfx.
Any opinions/tips/guidance would be highly appreciated 
Thanks again.
And thanks scrimski