Ive just started learning Maya.
Im interested in the best 3rd party tools for rigging and for facial animation.
Ive had The Setup Machine and The Face Machine recommended.
And then theres Di-O-Matic.
Ive had one friend recommend CAT on 3ds instead.
Id appreciate some feedback as to pros/cons.
I understand the basics and have used Lightwave for some time.
Much of my motion will come from MotionCapture - and Im getting up to speed on MotionBuilder.
One of the characters I’m interested in animating is not in the t-pose, so I’d like the software to be able to handle this.
Id like to use Mudbox to create facial morphs.
I intend to use PointOven to move my motion data from Maya to Lightwave for surfacing and rendering, at least until I can get up to speed with all of that in Maya.
Making the move to Maya is a bit scary, as now I know NOTHING, its all totally new.
Also, any recommendations for other must-have plug-ins or tools would be appreciated!
Thanks!