Hi,
I’m a Maya user looking to make a move to another 3D Software.
I really like and enjoy Cinema 4D as it’s really easy to pick up, But 3DS Max seems to be dominating the job-market. I have some knowledge of both but not up to a professional level yet.
Cinema 4D seems to only really be dominating Motion Graphics, which I’m interested in. However it is popping up more and more on Jobsites for a lot of other jobs, including Arch Viz, Product Rendering - similar things to 3DS Max.
I’ve also been looking at Blender which is looking like a better and better package to learn and of course - no crazy prices… But then there are less jobs. However as so many CG Artists are moving to Blender it could in the future be used more and more by employers. It’s also a more detailed software than Cinema 4D and less motion graphics focused, and a very competent all-round software for 3D Freelancers.
I’ve been advised by a Recruitment Agent to learn them all
which is a little tricky as we still have to master a lot of other software along-side our main 3D Software.
Maya is more and more becoming isolated to Feature Films/Animation, high end VFX and Games. And Max is used for everything else - and even also in Games. So perhaps that’s the most sensible choice.
So any advice / thoughts much appreciated - what is the best bet? Difficult question I know.