adding collision to hair


#1

Hey everyone!

(Hope this is the right spot, didn’t see anywhere else to ask this question)

Quick question: I was able to make a model and her hair is poly. I’m not use the hair and fur plugin. I was able to make the hair flow by using the flex modifier but I want to add collision to it.

So when the model turns her head, tips of the hair will flow over the shoulder and not through it.

I was messing around with the deflectors but I am not getting the results I want.

Any suggestions?

Thanks!


#2

You could try looking at some of these Paul Neale Flex tutorials:

http://paulneale.com/tutorials/flex/flex.htm

In one he has a sphere colliding with the ground so maybe you could use the same ideas? You could also try using a plane or something similar with cloth applied to it, let that handle all your dynamics and collisions, and SkinWrap your poly hair to that.


#3

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