Hi i have a building wich i have devided into different UV sets (in Maya), and i want to add the same bump map to at least 2 of the UV sets (im doing this so that i get better use of the UV space, and so that the bumps get smaller details). However i have only managed to add the bump map to one of the UV sets, with UV linking (i cant place the bump map to 2 of the UV sets at the same time).
If i understand right, i can do this with layered texture? But i have been unable to make it so far, mainly because i dont understand alot of the connections i can choose between.
Do anyone have any tips for me on how to achieve this?