I’ve been doing this sci-fi comic for nearly two years now, and I still cannot achieve this lighting effect correctly. The effect I am talking about is the typical cyan/blue lit effect you see on buttons, panels, parts of uniforms, etc. This image here gives a real good example: (Specifically - the glowing part on the item on her back)

Here’s a current example of how I have tried to implement it but failed.

I’m just not sure how much to spread diffuse light vs. the specular highlight or how to properly pick colors.
What I am doing now is working RGB mode in photoshop, I set a layer to Linear Dodge (Add) and fill it with black. Then I’ll make selections, feather and fill with lighter colors. I’ve tried doing the selection first, using curves to get the lighting effect then coloring it after, that seems to work worse.
I’m not sure if my problem is color choice, process or both (probably both).
Any help is greatly appreciated. I’ve uploaded a PSD file of the middle panel in the right column, with layers intact, if someone wants to play around with that and show me some techniques.
Thanks for any help.
