3DsMax to Fusion?


#1

Does anyone know the best way to get a full 3Ds Max scene with camera and model animation into Fusion?

I’ve tried the FBX export from Max and I can bring the scene into Fusion, but the model is screwed up inside Fusion. The model has a number of separate parts and when I bring the scene into Fusion some pieces of the model are randomly offset in space from where they’re suppose to be.

Has anyone had this problem? If so please help me out here!


#2

never tried that before but did you reset xform the objects in the scene before exporting?


#3

I actually figured out the issue. It had to do with the the pivot placement of the objects that were offset


#4

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