I’ve been transferring an animated camera from 3DSmax to Vue 10 xStream standalone with VueSynch. At this point all is right, the MainCamera in Vue is well animated.
If I render on my working station within Vue the render is great but if I render my scene via RenderCow on other computers the framing is change for a much larger point of view and there is no more camera animation. I suppose that it just doesn’t consider my camera anymore and render from a random point of view.
If I animate the camera within Vue the renderCow’s renders are good but I do need the 3DS max animation. I checked that the VueSynch file is in a network folder so the RenderCow’s computers can access it !
Does anyone know what to do ?
I thought to collapse the camera animation in Vue so it would no more be considered as a synchronized camera but I didn’t find any way to collapse the animation …
Please help !