Hi everyone! I’m trying to complete one of my works with 3DS Max 2012 & vray but I have some lighting problems. I have tried to render with an HDRI but the result is not enough good for me. I don’t understand what’s wrong. I use GI on and I use a texture map in GI Environment as light. Then I configure Vray setting and the result is that the image is not realistic and the background is too darker. Here is the render:
Please help me! I don’t know how to adjust it. :banghead: :banghead: