Hello,
I’m brainstorming/thinking about how to constrain the vertices of a circle control object to lay on/stick to a sphere. I’ve got a couple of ideas but would like to ask the expert riggers here on how they might accomplish this?
My end goal would be to use this circle to control the inner diameter of the Iris and have the inner Iris vertices stay along the surface of the pupil as the inner radius changes-- effectively controlling the reveal for the pupil’s contraction/dilation.
I look forward to your responses. Thanks!