Hello guys, i create model of sci fi gun in 3ds max like on the pictures, i detach and split to the different parts (6 parts), i make UVs and collaps it, i save as the fbx and import inside of the Mudbox. But… this six Uvs is palcen on one uv window together, so i try isolate the one part and paint it, like on the thirt picture, so if i show all other parts, picture 4 - i see that painted texute on the others model parts, i need separe the uvs, but i dont create it on the mudbox, because mudbox make uv automaticly and not great for me, i try make only one uv, but in this way with one model object i cannot isolate different pars for detailing painting, its better for me keep this 6 maps for better texturing. on the last picture u see another uv, where i dont draw, please help, thank u