JUNE 24, 2008
Render Demon…Nice Griffin…That original pose is the same as that famous lion statue on the front page of this thread…I just noticed that.
Ludmich. …Nice start on that lioness…I like the relaxed pose she is in.
Alena …Great to see you in here.
By the way, snails hate the sun.
Maybe a moon instead… There are some practice animal models that come with the Z BRUSH program…a rhino, dog, and I think something else, can’t remember at the moment…they already have good meshs/wire frames, and are easy to tweek into a simaler shaped amimal…I made a decent wolf awhile back out of the dog model.
Just thought I would mention those to you, not sure if you were aware of them…they are great for trying out the transpose feature in Z BRUSH…which enables you to move their limbs, torso, head, ect and pose them in any position that you desire…The transpose part is not really that hard to learn, and is alot of fun to use also…I know you are new to Z BRUSH, so I thought you might be interested in that feature of the program…HEY,…a snail hitching a free ride and relaxing on the back of a rhino might be interesting…LOL…
Edge Master…In answer to your question about if i’m using the 2+a half D in Z BRUSH…NOPE, it’s all being done in the 3D edit mode on a couple of overlaid FLAT PLANE TOOLS. using the second flat plane tool as a sub tool…I’m just using them like a flat canvas to create a relief sculpture on, which i’m texturing by disableing the uv, so I can hit the canvas in seperate areas of the canvas using the drag brush, airbrush/spray, and freehand brush,…plus all of the 3D sculpting brushes, alphas, ect.
The reliefs done on the flat plane tool use less memory, so there is no slow down ect., which is great for the way I prefer to work, which is rapidly, and in more of a painterly fashion…
Razors Edge …THANKS…
…I like what you did with the upper curve of the neck…It now has a nice opposing curve in relationship to the bottom curve of the neck…Check out some of RUBENS horses if you get a chance to…He was a MASTER of opposing curves, and his paintings are alive with motion because of them…
Nitin…No problem, my pleasure…It’s always a good idea to get the pelvis, and torso/trunk established first, then shoulders, limbs, and the neck and head last…works that way with humans, and also with any other animal…
Worked some more on this 3D relief sculpture
PAINTING…Establishing the darks, before I go into it with the lights.
Glenn


