I have a shot coming up that is a 180 degree orbit on a dolly of a time freeze. I need to put in a blood spray coming from the actors head. I am attempting to use the foundry camertracker plug in to track the shot and then use particular to create the various mist and chunks that are spewing out.
I am having trouble figuring out how to use the tracking data from Cameratracker to lock down the particles to the actors head.
Would anybody care to help me?
Thanks in advance.