3D environment Artist Portfolio Critique


#1

Hello everybody. This is my first post here…I would like to get some feedback about my portfolio. Right now I am working as a freelance, but my goal is to eventually get a job for at a large studio working on AAA games. At the moment I am being interviewed by Ubisoft, just finished their art test, so I guess that I am taking small steps towards my goal but still I would like to hear peoples opinion, especially from senior artists who can easily track down major problems or deficiencies.Every kind of critique or suggestion is more than welcome. I am looking forward to hearing your thoughts. Here is my link: